![]() And that makes some twists feel pretty underwhelming. This is a bad thing because when a character dies, it is hard to feel anything because you could not get attached to them. That is where they get development, and since the anime completely skips hanging out, there is nearly no character development for the whole cast, with the exception of Kirigiri, Togami and, to some degree, Naegi. As you hang out with them, you learn more about them. ![]() In the game, characters are mainly developed by hanging out with them. Now here comes the bad part of the anime, and the main reason why I did not enjoy the show as many as I thought I would : character. Monokuma's especially is perfect for the role. The voice acting is very well done, as expected of big name seiyuus. Personally, I love the 8-bit part at the beginning. A prime example is the song named "DISTRUST" playing during big revelations, absolutely perfect! I don't dislike the OP theme, but the game's is way better. Composed by Takada Masafumi, the music is very catchy and really sets in the mood in most scenes. Like eating pancakes after a particular execution.Īnother good thing is the soundtrack. I like how they kept Monokuma's small quirks in the background, though. Generally, class trials had good animation, but the rest (investigation and the pre-investigation segments) took a huge hit. The amount of stills also hurts, but it is acceptable. Some episodes had okay animation, some terrible. However, the animation quality was quite subpar. Komatsuzaki Rui really has not dropped the ball design-wise. The character design is very odd, but it makes the characters look colorful and very different from one another! You could pretty much tell who had what talent just by looking at their appearance. ![]() Though, as the show went on, there were fewer students, so the trials did not feel as rushed (chapter 4 and chapter 5's trials are the best examples.) Still, this just proves 13 episodes only was not enough. Everyone had to speak at least once, right? So, once again, the actual mystery solving part was rushed. There were 13 people in the first class trial. How do you expect anime watchers to identify the culprit if the most important part in mystery solving is rushed in about 3 minutes? Rushed investigations also made it seem like Kirigiri and Naegi were pulling things out of However, I have some issues with the investigations. While it was rushed, nothing very important was omitted. The story was actually pretty decently adapted. Trying to fit in about 25 hours of material into 13 episodes is NOT a good idea, unless you want an extremely rushed show with very flat characters. This is the perfect example of a video game adaptation done wrong. However, if the killer is caught, he or she will be executed, and the remaining survivors will be left to continue the deathmatch until only a single victor remains. The pupils' hopes of escape and graduation hinge on one of them successfully murdering one of their peers without being discovered. They are soon confronted by Monokuma, the principal and resident bear, who traps them inside the school. Naegi and his fellow classmates are initially ecstatic to be chosen to study at this prestigious institution, but these feelings of happiness are short-lived. ![]() Of the fifteen candidates admitted to the peculiar school that year, Makoto Naegi is a completely ordinary individual who has been accepted by sheer chance, with the title of "Super High School-Level Luck." Individuals who successfully enroll receive their own unique titles, suitably reflective of their skills and traits. Hope's Peak Academy is an elite high school that accepts only the most talented students. ![]()
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